--- track: language-runtime-database iteration: "41" status: in-progress readiness: refine --- # 41 — the actor arena crash: a SIGSEGV under concurrent parked callers > Found 2026-08-30 while implementing [porch 1](../porch/01-store-backed-middleware.md). > It blocks [porch 9](../porch/09-idempotent-replay.md) outright and it is not a > porch bug — it is in the C runtime, and it threatens **any** actor code that > allocates heavily inside `receive`. ## Status 2026-08-30 — the SIGSEGV is FIXED. The hang is not. **They were two defects, not one.** This file used to say "two shapes, almost certainly one cause". That guess was wrong, and it was disproven by fixing one and watching the other survive. ### Fixed: the SIGSEGV — an unadopted shard impersonating shard 0 Root cause, reproduced minimally and pinned: A worker shard's runtime is initialised **lazily**, when it adopts its first fiber, and `rt.shard_id` is stamped only there (`vm.c`, worker late-init). But `INBOX_READY[i]` is set at **thread creation**, long before. So a shard that never adopts a fiber still gets settled at shutdown by `eng_settle_inboxes`, which — unlike its sibling loop over `vm_drop_actor_world` — was guarded only on `INBOX_READY`, not on the runtime actually being initialised. Such a shard carried `rt.shard_id == 0` from the `memset`, so it **impersonated shard 0**. `wo_drop_obj` compares `o->shard_id` against `rt->shard_id`, saw `0 == 0` for anything the primary had allocated, took the "we are home" branch instead of routing, and called `class_free` against `rt->classes` — which lazy init had never filled. `&rt->classes[class_id]` off a NULL base is the faulting read; ASan reported `0x148`, the offset of the class id it was carrying. The fix stamps the runtime's real identity at thread creation. An uninitialised shard has allocated nothing and therefore owns nothing, so its true id makes every payload correctly foreign and routes it to the owner that can free it. **Why ASan never caught this in the existing suite:** the arena is one hand-managed `malloc` block, so intra-arena reuse is invisible to the sanitizer. The failure surfaces as a bare SEGV, never as a use-after-free report — which is also why the original investigation could only localise it rather than name it. Pinned by `tests/regress/lang-41/shard-settle-crash.wo`, driven from `scripts/db-actor-accept.sh`. It needs **multiple shards** (the corpus runner pins `WO_SHARDS=1`, which is why it does not live there) and the ASan build. It SEGVs twice per run against the unfixed runtime and is clean with the fix. ### Still open: the hang With the SIGSEGV fixed, the reproduction harness stopped losing whole sections to crashes — the runs that used to fail six checks with `000` status codes are gone. What remains is a single check, `idempotent-stop-2`: after SIGTERM the process is still alive. Measured at roughly **1 run in 6** with the fix in place, against ~1 in 4 before. So the hang is its own defect and needs its own investigation. It was not caught in this pass: a `gdb` attach needs the hung process held open, and eight scripted attempts to catch one in the act did not land inside the time budget. **Where to look first.** `wo_engine_stop` sets `eng_shutdown`, wakes each worker's eventfd, then `pthread_join`s. Two candidates worth eliminating before anything else: a worker blocked in `wo_io_wait` with a fiber parked on a `call` whose reply will never arrive, and the primary spinning in `while (eng_settle_inboxes() > 0) {}` if two shards can route the same payload to each other indefinitely. The second is cheap to rule out with a counter. ## The original symptom Two shapes, believed at the time to share one cause: - **A hang.** Under concurrent `call()`-parked callers doing real per-request table I/O, `main()` returns cleanly and then the OS process fails to exit. Roughly one run in five, non-deterministic. - **A SIGSEGV.** The aggressive variant — same workload with forced `Connection: close` — crashes outright. A `gdb` backtrace puts it inside **`wo_arena_alloc` / `wo_str_new` / `vm_run`**. ## What is already known, and how it was measured This is the part worth keeping: the evidence was gathered by accident and would be expensive to reproduce from scratch. - **It tracks allocation inside `receive`, not `call` itself.** Two middlewares drive the same actor pool through the same `call`/park machinery. The one whose actor arm has ~5 allocation sites and moves a whole `Req` plus a `Handler` through the mailbox crashes; the one with ~2 sites moving four scalars does not. Over ten consecutive gate runs, **every** failure belonged to the allocation-heavy path and **none** to the light one. - **It scales with sequential insert+delete volume against one key.** N=4 and N=5 crashed 1 time in 3 and 3 times in 3; N=1–3 stayed clean across 12+ trials. That points at slot recycling or arena reuse rather than at anything request-shaped. - **A freshly restarted server makes it much rarer**, which is consistent with state accumulated in the arena rather than a single bad allocation. ## The reproduction harness `archive/porch-idempotency` is a working reproduction, not a description. Sections 18a–18h and 19 of `scripts/web-app-accept.sh` on that tag drive it. Recover with `git checkout -b archive/porch-idempotency`. The two most reliable triggers there are the concurrent-duplicate leg (two parallel clients through one actor against a slow handler) and the ephemeral-row leg (N sequential insert+delete cycles on one key). ## Two smaller runtime defects found alongside it Independent of the crash, both worked around rather than fixed, both worth fixing while someone is in this code: 1. **`try EXPR catch (e) nil` cannot distinguish a literal `Int 0` reply from a trap.** Any code whose valid reply includes 0 silently treats success as failure. Worked around in the archived code by never packing a zero outcome. 2. **A `Text`/map value read off `json.decode(...) as T` is corrupted once embedded in a struct that crosses a function-return boundary.** Worked around by forcing fresh text with `.. ""` on every field copied out of a decoded record. This one is a data-corruption class defect and deserves its own minimal fixture. ## Why this outranks the porch work behind it A crash in `wo_arena_alloc` under concurrent actors is not a niche failure. The actor model is the concurrency story for this runtime, and allocation inside `receive` is the normal thing for an actor to do — porch merely happened to do enough of it to find this. Anything built on actors is exposed until it is fixed. ## Out of scope Fixing the porch feature that found it. That is [porch 9](../porch/09-idempotent-replay.md), and it is already written; it only needs this to land first.