writeonce/tests/corpus/run/actor-echo/fixture.wo
shoney.arickathil d2d1721e05 feat: spawn / send / actor M — the unified actor surface (arc T3)
- language: `spawn Cls { fields }` expression (ctor semantics — fields
  MOVE; result is the address); `actor M` parametric field type
  (contextual like multi/map — actor stays a legal identifier); `send`
  is a builtin free-fn name, not a keyword (shadowing rule applies)
- typing: M inferred from Cls's receive(msg: M); WO-E221 when receive
  is missing, mis-armed, or M is not a class/record/union; send checks
  addr is `actor M` and the message IS an M (silent when underivable);
  ctor half of spawn delegates to the Ctor arm (completeness, ?T, E207)
- ownership: send's message TRANSFERS (sender's later use = WO-E301,
  corpus-pinned); spawn's fields move via the ctor machinery; an
  address is Copy
- emit: spawn lowers to ctor + LOADK receive's method index + BUILTIN
  68; send is BUILTIN 69 with the message excluded from fresh-arg drops
  (the runtime owns it now)
- runtime: wo_actor (moved-in instance, receive idx, growable FIFO
  mailbox, one delivery fiber at a time); delivery reuses the fiber
  context across messages and re-queues per message (fairness — an
  actor never monopolizes); the runtime drops each message after its
  receive returns; actor state/queued/in-flight messages are GC roots;
  teardown drops everything (main-return reap included); loader knows
  the two arities
- corpus: run/actor-echo (typed spawn/send, one-at-a-time delivery
  interleaved with main by budget — output exact, ASan-clean),
  compile-fail/spawn-no-receive (WO-E221), send-after-move (WO-E301)
- battery green: oop-e2e 92/0, woc-test, wovm-test, log-watcher 7/0,
  employee 8/0, web-app 21/0, deps-accept 8/0

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-20 07:21:24 +02:00

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-- the arc: spawn/send/actor M — an actor is a class with receive(msg: M);
-- messages MOVE; delivery is one message at a time; main's return reaps
-- idle actors clean (ASan gate covers this fixture too).
class Note {
text: Text
}
class Logger {
prefix: Text
seen: Int
fn receive(msg: Note) {
self.seen = self.seen + 1;
print("${self.prefix}${msg.text} #${self.seen}");
}
}
fn main() -> Int {
let a: actor Note = spawn Logger { prefix: "log: ", seen: 0 };
send(a, Note { text: "first" });
send(a, Note { text: "second" });
let n = Note { text: "third" };
send(a, n);
-- the scheduler drains actor messages when main yields or ends; a
-- backward-jump loop hands turns over under the default budget? No:
-- default budget is 4000 — force turns with a tiny spin so delivery
-- interleaves before main returns
let i = 0;
while i < 20000 {
i = i + 1;
}
print("main done");
return 0;
}