- "View source" and the nav GitHub link pointed at the user profile (github.com/shoneyj); both now point at github.com/shoneyJ/writeonce - README: what actually has to reach the host — the self-contained binary plus dist/ (served by /dl) and data/ (WO_DATA) — and the four environment variables, with SITE_HOST left UNSET behind a proxy so the process binds loopback - says plainly that dist/ must hold the PUBLISHED release assets: the build is not byte-reproducible, so a local tarball would not match the published .sha256 and the mirror would disagree with GitHub Prepared and verified locally: docs/examples/site/dist/ holds the real v0.1.0 assets (digest matches the release) and target/site serves them byte-identically. Both directories are gitignored. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
53 lines
3.7 KiB
Text
53 lines
3.7 KiB
Text
-- home/view.wo — the VIEW for `/`. A component: fields in, Text out.
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-- Everything on this page is static copy EXCEPT the chapter list, so
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-- the one field is that list's already-built component — content
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-- projection, the same slot pattern writeonce-view's `Layout` uses. HomePage
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-- therefore knows nothing about chapters, the Chapter table, or how the
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-- nav decides which entry is current.
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use view
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pub class HomePage {
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chapter_nav: Component
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fn render() -> Text {
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-- hero: tagline + the two CTAs (the go.dev shape, no JS anywhere)
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let h1 = el("h1", "text-4xl font-bold mb-4", "One language. One runtime.<br>One database. One binary.");
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let sub = el("p", "text-lg text-gray-700 leading-relaxed mb-6", "writeonce is a language whose compiler, runtime, web server and " .. "database ship as a single never-stopping Linux binary. Ownership-" .. "checked memory, inferred GC where ownership cannot reach, actors " .. "on every core — and the page you are reading is served by it.");
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let ctas = el("div", "flex items-center justify-center gap-4", btn_link("/ch/hello", "Get started", true) .. btn_link("https://github.com/shoneyJ/writeonce", "View source", false));
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let hero = el("div", "text-center py-16", h1 .. sub .. ctas);
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-- code showcase: a real flavor of the language
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let show_head = el("h2", "text-2xl font-bold mb-2 text-center", "An actor per chat room, rows in the built-in database");
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let show_cap = el("p", "text-sm text-gray-500 text-center mb-4", "No broker, no ORM, no async keyword — ownership moves the message, the WAL makes the row durable.");
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let showcase = el("div", "mx-auto max-w-3xl mb-8", show_head .. show_cap .. home_snippet());
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-- why-cards (2x2 grid, collapses on small screens)
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let cards = card("One binary", "woc build emits a self-contained executable: VM, your bytecode, the database engine. Deploys are a file copy; the runtime swaps code in place.");
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cards = cards .. card("Memory safety, no tax", "Rust-shaped ownership checked at compile time; where ownership cannot express the shape, the compiler infers GC — per shard, no global pause.");
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cards = cards .. card("The database is built in", "Every class is a table. Inserts are WAL-logged before they acknowledge; restart replays. No server to operate, no connection string.");
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cards = cards .. card("Actors on every core", "spawn returns an address, send moves ownership. Fibers park on io_uring instead of blocking threads — no async/await, ever.");
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let grid = el("div", "grid grid-cols-2 gap-6 mb-8", cards);
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-- chapters (the gate's anchor string lives here)
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let learn = el("h2", "text-2xl font-bold mb-4", "Learn writeonce");
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let learn_p = el("p", "leading-relaxed mb-4", "The tutorial is written in the language and stored in its tables — work through the chapters in order:");
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let chapters = el("div", "bg-white rounded-lg border shadow-sm p-6 mb-8", learn .. learn_p .. self.chapter_nav.render());
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return hero .. showcase .. grid .. chapters;
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}
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}
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-- The homepage's code showcase: a real flavor of the language — an
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-- actor per chat room, rows in the built-in database, one binary.
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-- Page copy, so it lives with the page, not with the seed data.
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fn home_snippet() -> Text {
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let s = "@table\nclass Message {\n room: Text\n body: Text\n}\n\n";
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s = s .. "class Room {\n name: Text\n fn receive(msg: Post) {\n";
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s = s .. " insert Message { room: self.name, body: msg.body };\n";
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s = s .. " print(\"[\${self.name}] \${msg.body}\");\n }\n}\n\n";
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s = s .. "fn main() -> Int {\n";
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s = s .. " let general: actor Post = spawn Room { name: \"general\" };\n";
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s = s .. " send(general, Post { body: \"hello, writeonce\" });\n";
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s = s .. " time.sleep(50);\n return 0;\n}";
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return code_block(s);
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}
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